Training Level
Intermediate
Training Duration (Days)
6
Training Mode
Physical classroom & online
Prerequisite
- 3D Concept Artist
- Environment Artist
- Character Artist
- Animator
- FX Animator
- UI Artist
- Texture Artist
- Level Designer
- 3D VFX
- Render Artist
- Unity
- Unreal
Accreditation Body
N/A
Skill Outcome
By the end of this course, you will be able to:
- Sculpt high-resolution and game-ready 3D characters in multiple styles, including hyper-realistic and stylized for 3D Video games or Virtual Reality platforms.
- Show technical aptitude and efficiency in three-dimensional modelling by applying best practice techniques to the construction of a 3D character base mesh.
- Deliver clean and efficient UV layouts according to any technical requirements.
- Utilize and demonstrate successful texture workflow and high to low polygon bakes to create essential texture maps.
- Create and assign advanced features of texture materials, lights, and render settings.