Training Level

Intermediate

Training Duration (Days)

14

Training Mode

  1. Physical classroom
  2. Physical classroom & online

Prerequisite

  1. Basic knowledge in Autodesk Maya
  2. Basic knowledge in ZBrush
  3. Basic material and rendering knowledge with Arnold Renderer

Career Track

CG Modeller

Industry Skill
Framework

Accreditation Body

N/A

Skill Outcome

By the end of this course, you will be able to:

  1. Understand the Facial Muscle Anatomy
  2. Understanding the Topology
  3. Understanding the workflow from ZBrush to Maya
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