Training Level

Advanced

Training Duration (Days)

5

Training Mode

Physical classroom & online

Prerequisite

Prior knowledge on 3D Modeling & Animation in Autodesk Maya

Career Track

2D/3D Rigging Artist

Industry Skill
Framework

Accreditation Body

N.A

Skill Outcome

By the end of this course, you will be able to:

  1. Technical Skills in 3D Rigging
  2. Constraints
  3. Skeleton Creation
  4. Deformer Weight Painting
  5. Inverse Kinematic Setup
  6. Forward Kinematic Setup
  7. Blendshape Creation
  8. Point-based facial setup
  9. Stretchy Bone Setup
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